This book in the Citybook series focuses on nighttime businesses, NPCs, and scenarios. From the front cover: A game-master’s aid for all. Deadly Nightside is a dark and dangerous excursion into the seedier section of Since CityBook III is a generic role-playing aid, no game specific statistics for. Citybook III has 7 ratings and 1 review. Jerry said: If you are looking for some unique establishments for the Gotham side of your fantasy metropolis thi.
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I also love The Well of Justice because it suggests quite a bit about the community. But GMs using more of them will discover value added content in these ties. There are no discussion topics on this book yet. And I expect the areas PCs will most likely be interacting with. On nightsid other hand, picking the three I like the most presents nightsidee equally difficult challenge.
Open Preview See a Problem? Linda Retterer rated it it was amazing Jun 25, Strangely the book gives up on the sans-serif font used in the first two in favor of a slightly smaller serif font that looks like Times.
His backstory could easily set up a whole campaign arc. Although the table of contents does divide the book into three parts, these lack overview cityhook dividing them. The layout remains mostly the same as the previous entries in the series- two columns, with small margins and text abutting illustrations tightly.
They come complete with maps so that they may be infiltrated by fantasy James Bonds. Of course how well that works may depend on the level of magic in your campaign. Refresh and try again.
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Posted by Lowell Francis at 9: The Bloodmoon School has some great hidden plot daedly. Even when it deals with the cosmology of the magic, it maintains an open and adaptable approach. Hannu Kokko added it Aug 30, Others are notable fantasy authors, like Jennifer Roberson and Dennis L. Books by Michael A.
Citybook III: Deadly Nightside by Michael A. Stackpole
The Bloodmoon School offers a neat place for combat training. Mark Gaulton marked it as to-read Mar 17, Lists with This Book. These can easily be used or ignored. Erin rated it it was amazing Jun 27, While the books are written without specific system mechanics, inghtside offer guidelines for important details.
Thanks for telling us about the problem. NPC write ups focus on personalities and plot elements. Nightsiee authors offer 18 establishments. Nov 18, Jerry rated it really liked it Shelves: Several are groups and organizations operating in this part of the city- power brokers and forces the players could easily come into contact with.
They are also moderately interlocking but should be easily reskinned for your own dark cities. Dacarson added it Jun 24, Randall G Kuipers supplies the maps for the second edition. She opts for all inked and dark deaxly images instead greyscale figures.
Each book usually offers a set of links and threads to make it easy for the GM to connect different establishments together and create larger dealy.
Citybook III: Deadly Nightside
Beth rated it really liked it May 14, But if I can get them into town, they will fly in every direction- going off to take care of business, follow up on clues, talk to important NPCs.
Want to Read Currently Reading Read. Fighting, magic and so on are ranked to give the GM a clear sense of the relative power.
Michael von Sacher-Masoch rated it liked it Jun 24, Deadly Nightside Citybook IV: Butcher, Baker, Candlestick Maker. This is one of the best of the Citybook series.
Newer Post Older Post Home. At the same time, the entry manages to provide some compelling NPCs with complex motivations. Two pages follow laying out the excellent generic description system for the book. David Maple added it Mar 29, The vigilante justice served out by this group offers the PCs a force to ally or oppose in this part of their city.
Citybook III: Deadly Nightside | RPG Item | RPGGeek
It points at one of the factors that makes me really love a good urban setting, especially for a fantasy campaign. Deadly Nightside Citybook 3 by Michael Cityboook.
Simon Sullivan marked it as to-read Sep hightside, But a great deal will still work with that. Sourcebook detailing people, organizations and establishments for the more dangerous sections of a city, useable with most fantasy rpgs.